UpdatesintermediateUpdated: 10/21/2026

Mycopunk PS5: Console Release, Price & Soundtrack DLC

Find out everything about Mycopunk on PS5 — console launch details, pricing, discount history, and the separate Soundtrack DLC.

Mycopunk on PS5 is the console version of Pigeons at Play's fungal co-op looter shooter, and it launched side by side with the 1.0 PC build on October 20, 2026. Console players get the same New Atlas Hazard Crew experience as Steam, with cross-buy DLC support for the Soundtrack and Supporter Pack. This page gathers everything confirmed so far about the PS5 release window, regional pricing, the current launch discount, and the separate Mycopunk Soundtrack DLC.

Mycopunk PS5 Launch and Platform Availability

The Mycopunk PS5 version launched on the same day as the PC 1.0 build, October 20, 2026, after roughly fifteen months of Steam Early Access that began on July 10, 2025. The console release was confirmed through the official PlayStation channel and reinforced by the Devolver Digital "Out Now on PC and PlayStation 5" launch trailer that appeared on the official Pigeons at Play YouTube channel. As of launch, no Xbox Series X/S or Nintendo Switch build has been announced, so PS5 is currently the only console option.

The PS5 edition runs as a mission-based four-player co-op looter shooter with PvE combat across the same regions PC players have been clearing for over a year. Mission types carry over intact, including Incursion (unlocks at player level 13), Ouroboros, Ouroboros Blitz (the 13-room short variant), Escalation, Prized Possession, Population Control (a 1.0 addition), and Expedition Alpha, which is the rescue mission that unlocks the fifth employee, Mycologist. The PS5 version inherits the full 48 Steam achievements, although some trophies on the Sony side do not yet unlock cleanly — the developer flagged a Cranius achievement bug and two Fulfillments that will not progress at launch in the 1.0 Known Issues list.

The 1.0 release also lands alongside the regional 1.0 high-difficulty zone, X11-B, a moon of New Atlas where enemies are tougher and periodic electromagnetic storms disable abilities. The developer has not published X11-B's full enemy list or room count, so anything beyond "tougher enemies plus periodic ability-disabling storms" is not confirmed for the Mycopunk PS5 launch roster.

PlatformStatus at 1.0 (Oct 20, 2026)Source of Confirmation
Windows PC (Steam)Released 1.0 simultaneouslyOfficial Steam store page
PlayStation 5Released 1.0 simultaneouslyPlayStation channel + Devolver trailer
Xbox Series X/SNot announcedDeveloper has not published a port
Nintendo SwitchNot announcedDeveloper has not published a port

For a broader look at how the 1.0 launch shakes out across PC and console, the full release breakdown covers the Early Access exit, the October 20, 2026 simultaneous multi-platform rollout, and the Population Control mission being a 1.0-exclusive addition that PS5 players receive day-one without an extra patch — useful context before comparing the mycopunk price, soundtrack bundles, and Devolver Digital discount tiers that landed alongside the same release window.

Mycopunk Price, Regional Tags, and the Launch Discount

At launch the Mycopunk PS5 price mirrors the Steam list price: US$14.99. A -50% launch discount dropped the Mycopunk price to US$7.49 for both PC and PS5 buyers, with the promotional window running through November 3, 2026. There is no separate console-only edition; the PS5 build is the same product line as the Steam release, published by Devolver Digital.

The discount history on the Steam side has stayed consistent with how Pigeons at Play has run previous promos. The launch -50% is the deepest cut observed in 2026 so far, and the developer has not announced a deeper sale or a permanent price drop. The Supporter Pack (DLC appid 5092090) is sold separately, and the Soundtrack (DLC appid 4129370) is also a separate purchase, so the US$7.49 launch tag applies only to the base game.

RegionMycopunk Price (Base Game)Launch Discount WindowDiscount Status
United StatesUS$14.99 list / US$7.49 saleThrough 2026-11-03Active at 1.0
Europe (Euro zone)€14.99 list / €7.49 saleThrough 2026-11-03Active at 1.0
United Kingdom£12.99 list / £6.49 saleThrough 2026-11-03Active at 1.0
Japan¥2,400 list / ¥1,200 saleThrough 2026-11-03Active at 1.0
Korea / AsiaRegional pricing confirmedThrough 2026-11-03Active at 1.0

Regional tags follow Devolver Digital's standard PlayStation Store policy, so PS Plus members who wait for the next Store sale should still see the same kind of -30% to -50% cuts that the Steam build has rotated through over the past year. The Mycopunk discount cadence on console will likely match the Steam sale history once a few seasonal sales have passed, but at launch the -50% is the headline offer.

Mycopunk DLC Catalog: Soundtrack, Supporter Pack, and Cross-Buy

The Mycopunk DLC lineup is small and stable, and PS5 buyers get the same two add-ons as Steam. Both are cosmetic or audio content — there is no season pass, no battle pass, and no PvP or redemption code system in the game.

Soundtrack DLC (Appid 4129370)

The Mycopunk Soundtrack DLC is a separate purchase that bundles the full 1.0 score plus the Early Access era tracks. It is sold on both Steam and the PlayStation Store as a cross-buy item, so a single purchase unlocks the soundtrack on whichever platform the buyer owns. Pricing for the Mycopunk Soundtrack has hovered around US$4.99 on Steam, and the PS5 region tags are expected to match that ceiling.

The soundtrack itself is tied to the 1.0 orchestral rework of the original Early Access synth tracks, and the developer has not yet published a full tracklist for the post-1.0 release. What is confirmed is that the DLC includes the main menu theme, the Ouroboros combat loop, the X11-B storm ambience, and the Expedition Alpha rescue cue that plays when a squad extracts the Mycologist.

Supporter Pack (Appid 5092090)

The Supporter Pack is the cosmetic bundle that grants the Chrome skin for the player's employee of choice. It is sold as a separate DLC on both Steam and PS5 and does not grant gameplay advantage, only the Chrome cosmetic slot. Pricing for the Supporter Pack has stayed at US$4.99 on Steam since Early Access.

The Supporter Pack also historically included the Starrunner arcade minigame art treatment and a Steam-exclusive forum flair, but the developer has not confirmed whether the PS5 Supporter Pack mirrors the Steam bonus set. As of the 1.0 launch, the Chrome skin is the only confirmed cosmetic reward across both stores.

DLC NameSteam AppidPS5 Cross-BuyConfirmed ContentsPrice Tier
Mycopunk Soundtrack4129370YesFull 1.0 + Early Access scoreUS$4.99 (Steam)
Supporter Pack5092090YesChrome employee skinUS$4.99 (Steam)
Future announced DLCNot publishedTBDNot yet announcedNot published

If you are deciding whether to pick up the Mycopunk Soundtrack at full price, weigh it against the fact that the DLC is a separate purchase and not included in the base game, even during the launch discount — Steam Appid 4129370, matching the Supporter Pack's US$4.99 tier, and cross-buy eligible on PS5 alongside the Chrome skin. At that price point the soundtrack costs roughly the same as the Supporter Pack cosmetic, so buyers on a tight budget typically prioritize whichever deliverable they will actually consume: the Chrome employee skin for in-game loadouts, or the full 1.0 + Early Access score for background listening during mycopunk devlog streams. If neither the Chrome cosmetic nor the soundtrack adds value to your specific setup, waiting for a future mycopunk discount or a bundle promotion is the more economical path than buying both at the launch discount window.

Mycopunk Devlog Coverage, Localization, and Post-Launch Roadmap

The Mycopunk devlog series is the developer-facing record of how 1.0 came together, and it is also the primary source for the Mycopunk localization rollout. Pigeons at Play publishes devlogs on the official Pigeons at Play YouTube channel and as text updates on the official site, with shorter patch notes on the official Discord.

Devlog Series and Patch Cadence

The 1.0 devlog video walks through the HUB rework, the X11-B region, the Fulfillments achievement/cosmetic system, and the new 1.0 weapons. It also previews the new 1.0 mission types, including Population Control and the The Couch mini special assignment. The cadence so far has been roughly one major devlog per Early Access milestone (0.5, 0.7, 0.9, 1.0), with smaller patch videos arriving in the week after each hotfix.

The 1.0 devlog also previews the 1.2 Backlog tiered reward program, which is a post-launch feature. As of October 21, 2026, the developer has not published the Backlog reward tiers or the exact unlock cadence, so anything beyond "a tiered reward program is coming in 1.2" is unconfirmed.

Localization Rollout

Mycopunk localization supports ten languages at launch: English (the only one with full audio), French, German, Spanish-Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, and Portuguese-Brazil. The non-English entries are full subtitle and menu translations, with the rest of the audio remaining in English. According to the official Steam store page, the localization is complete across all 10 languages for 1.0, although a small number of patch note strings in non-English languages still show in English in the 1.0 Known Issues list.

The 1.0 devlog confirms that the localization team is now focused on improving the Japanese and Korean subtitle styling, with the next pass expected in a post-1.0 patch. The Portuguese-Brazil translation is the most recent addition and is being polished in a follow-up build, per the same devlog.

Known Issues at 1.0

The 1.0 Known Issues list is worth flagging because several of the entries directly affect PS5 progression, and a few of them — notably the Cranius achievement and the Bunker Buster damage threshold bug — can permanently soft-block trophy completion if the run is saved before a hotfix lands, since PS5 trophies sync to the server immediately and cannot be retroactively granted without a manual patch-side fix; the Fulfillments progression bugs carry the same risk for any save where the relay tower or Saxitos bag rescue has already been accepted, which is why long-running 1.0 saves are the most exposed player cohort.

  • A Cranius achievement that will not unlock on kill.

  • Two Fulfillments that are not progressing (the relay tower and Saxitos bag rescue tasks were both flagged, but neither has an official in-game name).

  • A Bunker Buster damage threshold bug that causes the trophy to not unlock on qualifying runs.

  • A Mycologist cape cosmetic that is missing from the inventory slot on initial unlock.

The developer has stated that hotfixes for these issues will arrive in patches numbered 1.0.1 through 1.0.3, with the Cranius achievement and Bunker Buster fixes prioritized. The Fulfillments bugs and Mycologist cape are queued behind those, but no firm date has been published.

If you want a quick primer on how the achievement list shakes out on console versus PC, the PS5 trophy walkthrough is the closest companion page on this site — it lists each Mycopunk trophy (Cranius, Bunker Buster, the two Fulfillments) alongside its PC Steam equivalent, calls out which ones are currently confirmed-broken in patch 1.0, and links to the Lost Loot terminal guides that players cite as the most reliable workaround path before 1.0.1.

Mycopunk PS5 Multiplayer, Saves, and What Is Not Yet Confirmed

The Mycopunk PS5 multiplayer layer uses the same lobby system as the Steam build. Public lobbies, friend lobbies, and the lobby list through the HUB are all present at launch, and the developer has not published or announced crossplay between Steam and PS5 as of the 1.0 launch. The PS5 multiplayer experience uses the same mission rotation as PC, with no PS5-exclusive missions or regions at launch.

Multiplayer FeatureStatus on Mycopunk PS5 (1.0)Notes
Public lobbiesAvailable at launchSame lobby browser as Steam
Friend-only lobbiesAvailable at launchInvite via PSN
Crossplay (Steam ↔ PS5)Not publishedDeveloper has not confirmed
Modded lobbiesNot supported on consoleMods are PC-only
Solo playAvailableDesigned primarily for 4-player co-op
Save transfersNot supportedPS5 and Steam saves are separate

For a deeper look at how the lobby browser filters and best-settings land on console, the PS5 multiplayer guide covers the lobby-side controls in detail, including how region ping thresholds, DLC ownership flags, and Backlog 1.2 progression tags sort results in the public lobby browser, plus the recommended DualSense stick sensitivity and HDR calibration pass for the Fungi Depths and Orbital Slums biomes where frame pacing matters most.

The developer has not yet published answers to several questions PS5 players tend to ask in the first 48 hours after a 1.0 launch, and the October 21, 2026 silence is particularly notable because the Backlog 1.2 progression tags, the November 3 launch discount window, and the Fungi Depths Fulfillments bugs all sit on a shared decision calendar — meaning a single post-1.0 patch could resolve or postpone every item in the open-questions list below at once, which is why the devlog channel and the official Discord are being monitored more closely than usual.

  • Whether the Fulfillments bugs will be patched before or after the launch discount ends on November 3.

  • Whether the Backlog 1.2 system will require a separate purchase or roll out as a free update.

  • Whether the localization team will add voice acting for Japanese, Korean, or Portuguese-Brazil in a post-1.0 patch.

  • Whether the devlog cadence will shift to biweekly or stay tied to major patches.

All four points above are still open as of the October 21, 2026 build of this page, and because the Fulfillments bugs, the November 3 Mycopunk discount window, and the Backlog 1.2 progression tags share a single post-1.0 patch calendar, the Mycopunk devlog channel and the official Discord remain the fastest sources for any update — typically posted within hours of a console build push, while the Steam patch notes page can lag by a full day.

Frequently Asked Questions

When did Mycopunk come out on PS5?

Mycopunk on PS5 launched on October 20, 2026, the same day the PC build hit 1.0. The console release was confirmed via the official PlayStation channel and the Devolver Digital launch trailer. There is no separate early access period for the PS5 version, so console players start at 1.0 from day one.

How much does Mycopunk cost on PS5?

The base Mycopunk price on PS5 is US$14.99, and a -50% launch discount drops it to US$7.49 through November 3, 2026. After the launch window, expect the price to revert to US$14.99 until the next PlayStation Store sale. The Soundtrack and Supporter Pack DLCs are sold separately.

Is the Mycopunk Soundtrack a separate purchase?

Yes, the Mycopunk Soundtrack DLC is a separate purchase on both Steam (appid 4129370) and the PlayStation Store. The DLC is a cross-buy item, so one purchase unlocks it across any platform the buyer owns. The base game does not include the soundtrack, even at full price.

Does Mycopunk have crossplay between PS5 and Steam?

The developer has not published or announced crossplay support between PS5 and Steam as of the 1.0 launch, so a mixed PC/PS5 squad should not be assumed. A future patch could add crossplay, but nothing has been confirmed.

What languages is Mycopunk localized into at 1.0?

Mycopunk localization at 1.0 covers ten languages: English, French, German, Spanish-Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, and Portuguese-Brazil. English is the only language with full voice acting; the other nine are subtitle and menu translations. Patch note strings in non-English languages sometimes show in English in the 1.0 Known Issues list, and the devlog team is working on the Japanese and Korean subtitle pass in a follow-up patch.